

A Dicey Drinking Game 

The trial-appointed merchant enchanter, Ssussun is hosting a little get-together in hopes of expanding his clientele,
and gaining more knowledge about the Isle of Delight's needs and demands for magical crafts. The dark elf has spared no detail,
intent on providing an evening filled with fun, booze, disrobing, and the possible threat of bodily harm.
and gaining more knowledge about the Isle of Delight's needs and demands for magical crafts. The dark elf has spared no detail,
intent on providing an evening filled with fun, booze, disrobing, and the possible threat of bodily harm.

A shindig of the best kind of debauchery, including a dice game that will continually decide patron's fates throughout the course of the evening.
An unfortunate roll of those 'bones' could render one absent an article of clothing, made to guzzle down a shot of one of the House's strongest liquors,
or forced to personally discover just what lay inside an ominous and (sorta) tightly sealed, enchanted box.
A few lucky guests who had managed to avoid the most amount of humiliation by way of dice roll, will be awarded a promissory
note that can be redeemed with the dark elf himself for a complimentary enchantment of their choosing.

Thursday, April 21st
6:00 PM - 8:00 PM FST

This event is for Patrons only, but well-behaved, unowned slaves, are requested and
encouraged to attend to serve drinks and assist in guiding the inebriated back to their rooms.
encouraged to attend to serve drinks and assist in guiding the inebriated back to their rooms.

At the *bar.

Here's how this screwball affair is going to work:
Patrons are instructed to roll a single 1d4 die to determine their fate.
If the patron rolls a 1, they are safe. For now.
If the patron rolls a 2, they have to remove a single piece of clothing.
(However it is not specified which article of clothing they must remove.)
If the patron rolls a 3, they have to take a shot of one of the Tether's infamous concoctions-
The Blind Pig (Good luck remembering anything after... that.)
If the patron rolls a 4, they are blessed with the honorary and profound privilege of having
to stick their hand inside of Ssussun's ugly, magical box! But, wait folks! There's more!


(However it is not specified which article of clothing they must remove.)

The Blind Pig (Good luck remembering anything after... that.)

to stick their hand inside of Ssussun's ugly, magical box! But, wait folks! There's more!

Those unlucky- err... lucky enough to receive the opportunity to stick their beloved appendage inside
the dark and ominous hole cut within the ugly blox, will be asked to roll an additional die of 1d4.
This roll will determine just what the box is going to do to patron's sacrificed offered hand.
the dark and ominous hole cut within the ugly blox, will be asked to roll an additional die of 1d4.
This roll will determine just what the box is going to do to patron's sacrificed offered hand.

reaction from inserting their extremities inside the mysterious object:

much akin to unexpectedly shaking the hand of a prankster. (Yep. You got served.)

(Whether this is a pleasant experience or not is totally up to the individual.)

and you receive no punishment this round. (Phew~)

viscous liquid that one could only hope was primordial ooze and not... something else. (Totally not shaking your hand after that.)


Ssussun is so very sweet to abstain from partaking in the festivities, so that he might accurately keep score.
At the end of the event, he will tally the marks and determine the winners.

With the perils of the dice biting at one's every twist and turn, those damned lucky talented few are certainly praiseworthy.
Because of this, Ssussun in his infinitely good graces, is offering a free enchantment to the three
patrons who manage to roll the fewest number of humiliating results- one prize for every category.


(Slaves that plan to serve at this function, please kindly reply in the comments.)




