Rynn - Unowned
Posted: Thu Jan 19, 2012 3:47 am
Slave Form
Basic Information
Full Name: Rynn Jacobs
Nickname: RJ, Umbra (witch name)
Name on Identification: Rynn
Age: 19 years; immortal *
Gender: Female
Species: Human
Sub Species/Breed: Witch
Physical Appearance
Body Type: She’s not particularly skinny, nor is she chubby or overly built. Her calves are built more so than the rest of her body is, however, and her shoulders are well defined.
Physical Details: She stands about 5 foot 5 inches, her chest about a 36C, and has green eyes that are known to change color based on her mood, getting darker the more upset or angry she becomes and lighter when she is happier, and more often than not that is the only way to tell what she is feeling as she is otherwise apathetic. Her hair is a mousey brown that falls and sits just above the bottom of her shoulder blades. It is fairly long but has short, choppy layers in it. She has pale skin that’s dappled with a copious amount of freckles, especially over her cheeks. She never allowed her nails to grow very long; they are usually kept just long enough to be felt if she were to dig her fingertips into someone. She does wear glasses** to aid in her sight, however they are not mandatory she typically just forgets to take them off.
Physical Markings: Her knuckles are well worn from the wear and tear of fights. She has a small scar on the right side of her right knee as well as a scar on the underside of her chin, though it is not visible unless she points it out. Freckles litter her body, particularly more on her cheeks and arms than anywhere else.
Physical Drawbacks: She has a need to crack her knuckles, back and neck whenever necessary otherwise , as she describes it, her body seems to lock up and doesn’t move as well. Her upper-body is not as strong as her lower-body, though it is far from useless.
Current Infliction(s): None to be noted.
Physical Defenses: Well worn fists as well as an ample ability to kick the hell out of anyone. She has fairly decent fighting skills so long as she is able to move around. Her lower body and skill with it is far superior to her upper-body, although her upper-body is far from useless. Although her left fist is stronger than her right she lacks the superior coordination of her right to be able to land a hit where she intends, because of such her left is typically used to block.
Appealing Attributes: Her body itself is well proportioned although the more notably features of her physique are her smile, which is obviously well cared for, and her eyes, which seem to be very bright and lively until she becomes upset. Her hair is also fairly notable, it is well cared for and kept as well as soft and shiny.
Clothing: Her shirt is a white V-neck that is made of cashmere. She wears a pair of black slacks and black boots***. The collar amidst her neck is made of a very strong black cloth material, though the exact type is unknown. There is a silver plate which is engraved with her name and a circular pendant hangs from beneath it for the name of her owner and the date of purchase. The collar is fastened around her neck with an bloodstone which she appears to be unable to touch. She also tends to wear a large jacket; the jacket itself is black on the outside and white on the inside except on the hood which is a rather light blue. The draw-strings are yellow in color and it had red, blue, and yellow dream catchers scattered over it. The jacket itself is clearly faded and well worn and seems to be of sentimental value. She also wears an unusual looking hat that she was given by a former owner while on the mainland.
Other Items: Upon arrival to the Island, the female wore a necklace of black silk with a handcrafted triquetra pendant with an amethyst stone in the center hanging from it. She also possessed an athame with a wooden hilt stained black and a gray colored silk robe that fastened together at the neck.
Behavior
Feral or Cultured: Cultured; well mannered.
Phobias: Dark water and uncontrolled fire.
Disorders: Apathy.
How do they present themselves: She presents herself in a very calm fashion, giving a curt nod of the head until formally addressed. She makes eye contact, although her responses are very monotone unless something truly sparks her interest.
Feelings towards being owned / rented: Does not seem to care, though expresses distaste for not being allowed to keep her belongings and having to wear a collar formally showing her status as a slave.
Overall Attitude: She very calm, to an extent that is almost eerie. She rarely speaks unless spoken to and seems to prefer to avoid situations that could possibly evoke a negative reaction from her. She is well mannered, answering with “yes’m” and saying “please” and “thank you” without having to be told to do so. Her eye contact is good but could use work. She does not appear to directly challenge the word of her superiors, though does tend to be mouthy in the calmest and most intelligent manner possible.
Quirks: Abnormally calm, shows very little emotion unless interest is sparked; tries to avoid conflict which contradicts her battle-scarred knuckles; unusually wise beyond her years of life; likes the smell of burning wood and the sound of rain.
Hobbies / Interests: Takes a keen interest in literature, both writing and reading. The girl enjoys art of all kinds as well as martial arts and dancing. She also takes an interest in academic learning as well as cultural learning.
High or Low Maintenance: Moderate; she can take care of herself just fine, but at times may need assistance with certain things.
Diet / Allergies: Normal diet. Allergies include pollen and mold.
Abilities
Language(s) Spoken: Common, Pig-Latin, German, French, Gaelic, and miniscule amounts of Russian.
Can they Read / Write: Yes/Yes.
Can your character produce magic: Yes.
Talents / Skills: The girl has a knack for literature and picking up on languages. She is well versed, specifically, in poetry as well as several types of marital arts although she tends to avoid conflict.
Training: She is trained extensively in magic and language as well as basic academics. She has training in bojuka and sli beatha as well.
Other
Previous Owners: Unknown.
Previous Usage(s): Gladiator, teacher, pet, common servant
Previous status: Slave
For Rent or to Own: Either
Cost: Rent: 15 Gold // Own: 19 Platinum or 190 Gold
OOC Info/Notes
Availability: During the day and evening, occasional nights.
What are you looking for in a slave / slaver Roleplay: Honestly, I’m not picky. As long as I’m enjoying it and if I’m not you’ll know. Just please make sure you are a paragraph roleplayer and literate, anything less I will ignore.
What are your allowances for your character: No consent, just don’t kill or dismember her. I’d prefer she stay alive and have all her extremities.
Long Term/Short Term: Either; long term preferred.
General Information
Character Description:
Extended: The girl was all of a meek five-five, small in comparison to some creatures, but don’t let yourself be fooled by her size: the witch packed a hell of a punch. Her hair, mousey brown in color, fell over her shoulders in choppy layers, and her green eyes stared out into a world she either didn’t understand or (more likely) didn’t care to understand. She was quiet, eerily so, and her silence was more often louder than when she actually opened her mouth and spoke. The witch’s knuckles were scarred with the remnants of battles, and lives, long since passed; many of those things had been forgotten or buried in the farthest recesses of her mind then shielded with an impenetrable barrier. Her face showed very little expression and the girl now preferred to avoid situations that could end in conflict; the way she saw it: why should she create more bodies when Death could do it fine on her own. Around her neck was a collar made of black fabric, its origins unknown. It was fastened together by a bloodstone the witch could neither see nor touch lest her hands become useless for several hours. A silver plate engraved with her human name, as well as her witch name, was fashioned to the center of the collar; a circular pendant hung beneath the plate, engraved with the name of her current owner and her date of purchase.
Short: All of five-five, small compared to some, but don't be fooled: although the witch was small she packed a punch. Her hair fell over her shoulders in choppy, mousey brown layers, and her green eyes stared with a vague curiosity about a world she either didn't or didn't care to understand. She was quiet, eerily so, and her silence was often louder than when she spoke. Her knuckles were scarred with the remnants of battles, and lives, long since passed. Her face showed little expression, preferring to avoid conflict. Around her neck was a collar made of black fabric, a silver plate engraved with her named fashioned to the center with a circular pendant with the name of her owner and date of purchase.
Website: link (under construction)
Images: On site.
Contact Details: In game: Rynn. // Out of game: its.ryn@live.com
Notes: * - unless murdered (i.e. shot, stabbed, etc.).
** - frame made of easily bent wire found on the mainland.
*** - boots look similar to modern-day black combat boots.
Basic Information
Full Name: Rynn Jacobs
Nickname: RJ, Umbra (witch name)
Name on Identification: Rynn
Age: 19 years; immortal *
Gender: Female
Species: Human
Sub Species/Breed: Witch
Physical Appearance
Body Type: She’s not particularly skinny, nor is she chubby or overly built. Her calves are built more so than the rest of her body is, however, and her shoulders are well defined.
Physical Details: She stands about 5 foot 5 inches, her chest about a 36C, and has green eyes that are known to change color based on her mood, getting darker the more upset or angry she becomes and lighter when she is happier, and more often than not that is the only way to tell what she is feeling as she is otherwise apathetic. Her hair is a mousey brown that falls and sits just above the bottom of her shoulder blades. It is fairly long but has short, choppy layers in it. She has pale skin that’s dappled with a copious amount of freckles, especially over her cheeks. She never allowed her nails to grow very long; they are usually kept just long enough to be felt if she were to dig her fingertips into someone. She does wear glasses** to aid in her sight, however they are not mandatory she typically just forgets to take them off.
Physical Markings: Her knuckles are well worn from the wear and tear of fights. She has a small scar on the right side of her right knee as well as a scar on the underside of her chin, though it is not visible unless she points it out. Freckles litter her body, particularly more on her cheeks and arms than anywhere else.
Physical Drawbacks: She has a need to crack her knuckles, back and neck whenever necessary otherwise , as she describes it, her body seems to lock up and doesn’t move as well. Her upper-body is not as strong as her lower-body, though it is far from useless.
Current Infliction(s): None to be noted.
Physical Defenses: Well worn fists as well as an ample ability to kick the hell out of anyone. She has fairly decent fighting skills so long as she is able to move around. Her lower body and skill with it is far superior to her upper-body, although her upper-body is far from useless. Although her left fist is stronger than her right she lacks the superior coordination of her right to be able to land a hit where she intends, because of such her left is typically used to block.
Appealing Attributes: Her body itself is well proportioned although the more notably features of her physique are her smile, which is obviously well cared for, and her eyes, which seem to be very bright and lively until she becomes upset. Her hair is also fairly notable, it is well cared for and kept as well as soft and shiny.
Clothing: Her shirt is a white V-neck that is made of cashmere. She wears a pair of black slacks and black boots***. The collar amidst her neck is made of a very strong black cloth material, though the exact type is unknown. There is a silver plate which is engraved with her name and a circular pendant hangs from beneath it for the name of her owner and the date of purchase. The collar is fastened around her neck with an bloodstone which she appears to be unable to touch. She also tends to wear a large jacket; the jacket itself is black on the outside and white on the inside except on the hood which is a rather light blue. The draw-strings are yellow in color and it had red, blue, and yellow dream catchers scattered over it. The jacket itself is clearly faded and well worn and seems to be of sentimental value. She also wears an unusual looking hat that she was given by a former owner while on the mainland.
Other Items: Upon arrival to the Island, the female wore a necklace of black silk with a handcrafted triquetra pendant with an amethyst stone in the center hanging from it. She also possessed an athame with a wooden hilt stained black and a gray colored silk robe that fastened together at the neck.
Behavior
Feral or Cultured: Cultured; well mannered.
Phobias: Dark water and uncontrolled fire.
Disorders: Apathy.
How do they present themselves: She presents herself in a very calm fashion, giving a curt nod of the head until formally addressed. She makes eye contact, although her responses are very monotone unless something truly sparks her interest.
Feelings towards being owned / rented: Does not seem to care, though expresses distaste for not being allowed to keep her belongings and having to wear a collar formally showing her status as a slave.
Overall Attitude: She very calm, to an extent that is almost eerie. She rarely speaks unless spoken to and seems to prefer to avoid situations that could possibly evoke a negative reaction from her. She is well mannered, answering with “yes’m” and saying “please” and “thank you” without having to be told to do so. Her eye contact is good but could use work. She does not appear to directly challenge the word of her superiors, though does tend to be mouthy in the calmest and most intelligent manner possible.
Quirks: Abnormally calm, shows very little emotion unless interest is sparked; tries to avoid conflict which contradicts her battle-scarred knuckles; unusually wise beyond her years of life; likes the smell of burning wood and the sound of rain.
Hobbies / Interests: Takes a keen interest in literature, both writing and reading. The girl enjoys art of all kinds as well as martial arts and dancing. She also takes an interest in academic learning as well as cultural learning.
High or Low Maintenance: Moderate; she can take care of herself just fine, but at times may need assistance with certain things.
Diet / Allergies: Normal diet. Allergies include pollen and mold.
Abilities
Language(s) Spoken: Common, Pig-Latin, German, French, Gaelic, and miniscule amounts of Russian.
Can they Read / Write: Yes/Yes.
Can your character produce magic: Yes.
Talents / Skills: The girl has a knack for literature and picking up on languages. She is well versed, specifically, in poetry as well as several types of marital arts although she tends to avoid conflict.
Training: She is trained extensively in magic and language as well as basic academics. She has training in bojuka and sli beatha as well.
Other
Previous Owners: Unknown.
Previous Usage(s): Gladiator, teacher, pet, common servant
Previous status: Slave
For Rent or to Own: Either
Cost: Rent: 15 Gold // Own: 19 Platinum or 190 Gold
OOC Info/Notes
Availability: During the day and evening, occasional nights.
What are you looking for in a slave / slaver Roleplay: Honestly, I’m not picky. As long as I’m enjoying it and if I’m not you’ll know. Just please make sure you are a paragraph roleplayer and literate, anything less I will ignore.
What are your allowances for your character: No consent, just don’t kill or dismember her. I’d prefer she stay alive and have all her extremities.
Long Term/Short Term: Either; long term preferred.
General Information
Character Description:
Extended: The girl was all of a meek five-five, small in comparison to some creatures, but don’t let yourself be fooled by her size: the witch packed a hell of a punch. Her hair, mousey brown in color, fell over her shoulders in choppy layers, and her green eyes stared out into a world she either didn’t understand or (more likely) didn’t care to understand. She was quiet, eerily so, and her silence was more often louder than when she actually opened her mouth and spoke. The witch’s knuckles were scarred with the remnants of battles, and lives, long since passed; many of those things had been forgotten or buried in the farthest recesses of her mind then shielded with an impenetrable barrier. Her face showed very little expression and the girl now preferred to avoid situations that could end in conflict; the way she saw it: why should she create more bodies when Death could do it fine on her own. Around her neck was a collar made of black fabric, its origins unknown. It was fastened together by a bloodstone the witch could neither see nor touch lest her hands become useless for several hours. A silver plate engraved with her human name, as well as her witch name, was fashioned to the center of the collar; a circular pendant hung beneath the plate, engraved with the name of her current owner and her date of purchase.
Short: All of five-five, small compared to some, but don't be fooled: although the witch was small she packed a punch. Her hair fell over her shoulders in choppy, mousey brown layers, and her green eyes stared with a vague curiosity about a world she either didn't or didn't care to understand. She was quiet, eerily so, and her silence was often louder than when she spoke. Her knuckles were scarred with the remnants of battles, and lives, long since passed. Her face showed little expression, preferring to avoid conflict. Around her neck was a collar made of black fabric, a silver plate engraved with her named fashioned to the center with a circular pendant with the name of her owner and date of purchase.
Website: link (under construction)
Images: On site.
Contact Details: In game: Rynn. // Out of game: its.ryn@live.com
Notes: * - unless murdered (i.e. shot, stabbed, etc.).
** - frame made of easily bent wire found on the mainland.
*** - boots look similar to modern-day black combat boots.