Ice Fishing.

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Monstrum
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Ice Fishing.

Post by Monstrum »

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Due to the shortage of stock that has been unable to get into the docks through the ice, the House Slave Arouse has arranged a fishing trip out onto the frozen waters to hunt for fish under the ice, unaffected by the unnatural winter. With an escort of guards, patrons and well behaved slaves are invited to join him in stocking up the Tether's pantry, and allowing patrons to keep half of what they catch! (Anything that slaves catch will be forfeited to the Tether and will not be allowed to keep.)


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How To Play:

Players will roll a 1d2 to see whether or not they catch a fish, with 1 being a catch and 2 being nothing.

If a fish is caught then another dice roll of 1d3 will determine whether or not the fish has been caught, with 1 meaning it escaped, 2 being that it's still caught on the line and needs reeling in, and 3 being caught. Those that roll a 2 will have to wait until the next round to roll another 1d3 to determine the outcome.

Once the fish is caught, another dice roll of 1d5 will determine what kind of fish it is. 1 being a flounder, 2 being a cuttlefish, 3 being a sturgeon, 4 being an octopus and 5 being a grouper.

The patron (or owned slave) with the most fish caught will be considered the 'winner' and will be allowed to keep half of what they catch.





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Where:

At the *docks.



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When:

6pm FST on the 27th of December.




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His hands would plait the priest's guts if he had no rope to strangle kings.
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