The TGT Battle Dice System is created by Weremagnus. Modifications and updates have been made by Quietus Redux and Weremagnus.
Standard Dice Aspects Automated Battle System Post Duration Leveling, Experience and Rewards F.A.Q.


Commands

    *fight - Brings up the visual fighting controls. However, you must get permission to fight from a staff member.
    *resetattack - Resets an attack if you've accidentally attacked the wrong body part
    *stats - Shows your stats, including level, and xp
    *hp - Shows the HP of all the fighters at any time if you have permission to fight
    *end - Turns off the automated fight system


ETC

  • You can also remove your weapons or armor by clicking the weapon/armor buttons on the visual fighting system. You can click the button again to put your armor or weapon back on. This really only comes into play if you're disarmed during a fight or if you're not attacking with your weapon.
  • If you don't use your aspects for two months, they will be cleared from the PS Database and you will have to have them re-entered by a manager. If you want your xp from your previous fights to be re-added, you will need to link the manager to each of your fights in the credited thread.


The House of the Golden Moon houses the private rooms for The Golden Tether. We want people to be able to use the automated fighting system if they'd like to there, but TGT's staff will not be regulating it as closely as the system in TGT. You will not need permission to fight in this system and you will be able to set your own stats (that you don't need to put up on the messageboard). The output of the system will be emitted to the people around you whether they're in the fight system or not, but if you're fighting in a private room, chances are good the other person in the room is fighting with you. Please be advised that your xp will not carry over from TGT to The House of the Golden Moon, but again you can set your own stats. After one hour of not posting, you will be removed from the fighting system in order to make room for other fighters. Other than a few extra commands, everything else is exactly the same as the system in The Golden Tether.

Commands

    *aspectsset # # # # # Description # Description - This will set your aspects. The numbers in order are strength, speed, stamina, hp, weapons, weapon description, armor, armor description. So someone with Strength=1, Speed=1, Stamina=1, hp=37, weapons=0, No weapon, armor=2 Plate Mail would type in *aspectsset 1 1 1 37 0 None 2 Plate|Mail. The descriptions must be one word or words separated by a pipe (above your \ key) in order to work properly.
    *weapon1 # Description - This will set your weapon 1 aspects. The description must follow the same rules as in the *aspectsset command.
    *weapon2 # Description - This will set your weapon 2 aspects. The description must follow the same rules as in the *aspectsset command.
    *armor1 # Description - This will set your armor 1 aspects. The description must follow the same rules as in the *aspectsset command.
    *armor2 # Description - This will set your armor 2 aspects. The description must follow the same rules as in the *aspectsset command.
    *fight - Opens up the system for you. You can automatically access the system in this dream.
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